Early vis dev for overall architectural styling.
Dream sand and Jack Frost. Gold turrets and stylized shapes helped give the film a nice flavor.
Exploring how to capture night time with unusual palettes.
Color study for golden hour light.
Pencil studies for Sant's sleigh. The ask was to make it HUGE. He seems like a doll in comparison.
These were fun to imagine. I was inspired by vintage wood carving.
Santa's den and Globe room. This was the rough sketch for the more refined illustration.
Santa's den version 1
Santa's den version 2
I enjoy designing architecture with pen and paper.
Room study.
Santa's study room.
Globe room design sketch.
Globe room.
Globe room at night.
Keyframe of Santa chasing Pitch.
Keyframe for character design.
Character painting.
Easter Bunny with Santa's elves.
Pitch attacks a village.
Keyframe- trying to capture the energy of the moment.
More refined version.
Sandman creating dreams.
South pacific islands.
I treated this series like old travel posters. Graphic design was important.
Designing with flat graphic shapes.
Tooth Fairy palace study. Done entirely with the freeform pen tool.
Tooth palace study.
Tooth palace v2
Tooth palace v3
Quick massing models for tooth palace.
Mood sketch.